National Repository of Grey Literature 6 records found  Search took 0.01 seconds. 
Board games used for teaching Czech in Primary Schools
Novotná, Klára ; Janovec, Ladislav (advisor) ; Palkosková, Olga (referee)
The main aim of this diploma thesis is to make a contribution to discussion about suitability of using board games in education and to confirm that making use of board games is a valid didactical method used for teaching Czech language. Theoretical part is focused on play and game, making use of games in education, board games, their characteristics, categories, types and utilization in education. Following chapters explore advantages and disadvantages of using board games for teaching Czech which encounter Primary school teachers and contributions of games to devepolment of key competences. Further in the work, an overview/summary of Czech language board games suitable for teaching Czech and available on the Czech market is stated. These games were evaluated according to beforehand set criteria. A collection of my own board games created for needs of Czech language Primary school teachers follows.
Use of Language Games in Teaching Czech as Foreign Language to Children
Kaprasová, Karolína ; Šebesta, Karel (advisor) ; Chromý, Jan (referee)
The thesis deals with an analysis of language game repertory found in textbooks of foreign languages - Czech, English and German - for children of primary school age, and with a research of the use of language games in classes, which is conducted by means of a questionnaire survey. The first part contains a description of the issue of a game as such, its importance for ontogenetic and personality development of each individual based on specialized literature. The attention here is also concentrated on the existing game typologies and on defining appropriate classification according to which the game activities found in the selected textbooks will be sorted. The game activities are, in the second part, classified by belonging to the individual types of the selected classification and they are supplemented with a more detailed description in terms of language levels (phonetic, lexical and grammatical) and linguistic elements which can be practised through these activities. The questionnaire survey analysed in the third part of the thesis monitors if and to what extent teachers of foreign languages use game activities in their classes with regard to their usefulness and efficiency. Keywords: didactic game, language game, textbooks of foreign languages, phonetic level, lexical level, grammatical level
The myth of the literary
Matysová, Daniela ; Kubalík, Štěpán (advisor) ; Kaplický, Martin (referee)
This diploma thesis is concerned with possible connection between literary theory of Wolfgang Iser and analytic philosophy of language. First of all I introduce analytic linguistic turn in general but the main part of thesis is dedicated to two opposite conceptions of language and interpretaton within the latter period of analytical movement. I want to explore Michael Dummett's and Donald Davidson's dispute over the role of conventions and questions about their indispensability in linguistic communication.Whereas their own opinions converge in view of the fact that influence of society on human thought is radically irreducible, there is great difference between their beliefs in the necessity of conception of rules inherent in social linguistic practice. My aim is to vindicate Davidson's theory of interpretation against Dummett's objections and then continue to discussing Iser's own theory of reading. Particularly I try to demonstrate that Iser's concept of literariness is based on Dummett's philosophical assumptions. In closing the main interest will be to reconsider if Iser's explanation of difference between literature and ordinary speech or document stands up to Davidson's challenge of Iser's entire treatment of linguistic practice. And, namely, if Davidson' philosophy of language can provide an...
Language games in the 3rd and 4th year of primary school
Štuksová, Marie ; Pišlová, Simona (advisor) ; Janovec, Ladislav (referee)
Czech language is an unattractive and boring subject for some pupils. In this work I deal with linguistic game, by which I would like to promote interest in the subject. In the theoretical part I determine the subject matter of the word classes, new algorithms and principles that should be followed in the curriculum. In addition, there is a definition of game and its place in the life of a child. Other concepts, such as "didactic play" and "language game", are explained as well. In the practical part I analyze the questionnaire, which is concerned with language games in the third and fourth year of primary school. I evaluate teachers' opinions on play, if they involve games during their lessons and whether pupils play these games with interest or not. This section also contains a reservoir of language games that are designed to practice and consolidate the particular curriculum. I tried to link theory with practice as much as possible. The main aim of my thesis is to use games to make teaching methods more interesting and fun for children.
Games for Vocabulary Revision at A2 level (according to CEFR)
ŠILHANOVÁ, Eva
The diploma thesis Games for Vocabulary Revision at A2 level (according to CEFR) is focused on the possible ways how to use games for vocabulary revision in English language teaching at lower secondary schools. In the theoretical part there is mainly described the theoretical view on games and their importance for language teaching. There is a description of different kinds of games and their basic typology in general, the language game and its typology and also the theory of vocabulary revision. There are also described the several types of books written by different authors that can be used for vocabulary revision. The practical part is focused on the basic description of documents such as the Common European Framework of Reference for Languages (level A2), the Framework Educational Programme and the School Educational Programme, that were used in my project at lower secondary school. In the next part, there is a detailed description of the collection of games that were used in the lessons of English. These games were focused on vocabulary revision according to the particular coursebook in the particular class. The main aim of this diploma thesis is to discover if it is possible to include games to language teaching and if the game can motivate the pupils for their active participation in the classroom.
Communication as a game: a misleading metaphor?
Koťátko, Petr
The author criticises the account of linguistic communication as a kind of game, in which rules (linguistic conventions) apply on moves (utterances, as made in given context) and give meanings of utterances as out-puts.

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